input channel mapping update
This commit is contained in:
@@ -1,31 +1,31 @@
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import React from "react";
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import { useState, useRef, useEffect } from "react";
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import Editor from "@monaco-editor/react";
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import {
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import {
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X, Plus, Save, FileCode, FileText, Folder, ChevronDown, ChevronRight,
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File, FilePlus, FolderPlus, Trash2, Edit, MoreHorizontal, Play,
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File, FilePlus, FolderPlus, Trash2, Edit, MoreHorizontal, Play,
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Terminal, Loader
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} from "lucide-react";
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import Sidebar from "./Sidebar";
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import Panel from "./Panel"; // Import Panel component
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const EditorArea = ({
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sidebarVisible = true,
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const EditorArea = ({
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sidebarVisible = true,
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activeView = "explorer",
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panelVisible,
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setPanelVisible
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setPanelVisible
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}) => {
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// Store files with their content in state - start with just README.md
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const [files, setFiles] = useState([
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{ id: "README.md", language: "markdown", content: getDefaultCode("README.md") },
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]);
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const [activeTab, setActiveTab] = useState(files[0]?.id || "");
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const [isNewFileModalOpen, setIsNewFileModalOpen] = useState(false);
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const [newFileName, setNewFileName] = useState("");
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const [newFileType, setNewFileType] = useState("javascript");
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const [unsavedChanges, setUnsavedChanges] = useState({});
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// Sidebar state - now receives visibility from props
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const [sidebarWidth, setSidebarWidth] = useState(250);
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const [expandedFolders, setExpandedFolders] = useState({});
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@@ -45,7 +45,7 @@ const EditorArea = ({
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const [showContextMenu, setShowContextMenu] = useState(false);
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const [contextMenuPosition, setContextMenuPosition] = useState({ x: 0, y: 0 });
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const [contextMenuTarget, setContextMenuTarget] = useState(null);
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const editorRef = useRef(null);
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const newFileInputRef = useRef(null);
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const renameInputRef = useRef(null);
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@@ -83,7 +83,7 @@ const EditorArea = ({
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useEffect(() => {
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const savedFiles = localStorage.getItem("vscode-clone-files");
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const savedFileStructure = localStorage.getItem("vscode-clone-structure");
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if (savedFiles) {
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try {
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const parsedFiles = JSON.parse(savedFiles);
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@@ -95,7 +95,7 @@ const EditorArea = ({
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console.error("Failed to load saved files:", error);
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}
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}
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if (savedFileStructure) {
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try {
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const parsedStructure = JSON.parse(savedFileStructure);
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@@ -110,7 +110,7 @@ const EditorArea = ({
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useEffect(() => {
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localStorage.setItem("vscode-clone-files", JSON.stringify(files));
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}, [files]);
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useEffect(() => {
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localStorage.setItem("vscode-clone-structure", JSON.stringify(fileStructure));
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}, [fileStructure]);
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@@ -142,31 +142,31 @@ const EditorArea = ({
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...prev,
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[activeTab]: true
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}));
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// Update the file content in the files array
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setFiles(files.map(file =>
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setFiles(files.map(file =>
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file.id === activeTab ? { ...file, content: value } : file
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));
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};
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const handleCloseTab = (e, fileId) => {
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e.stopPropagation();
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if (unsavedChanges[fileId]) {
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if (!confirm(`You have unsaved changes in ${fileId}. Close anyway?`)) {
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return;
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}
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}
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// Remove the file from the files array
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const newFiles = files.filter(file => file.id !== fileId);
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setFiles(newFiles);
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// Update unsavedChanges
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const newUnsavedChanges = { ...unsavedChanges };
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delete newUnsavedChanges[fileId];
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setUnsavedChanges(newUnsavedChanges);
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// If the active tab is closed, set a new active tab
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if (activeTab === fileId && newFiles.length > 0) {
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setActiveTab(newFiles[0].id);
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@@ -175,17 +175,17 @@ const EditorArea = ({
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const handleCreateNewFile = (e, path = '') => {
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e?.preventDefault();
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if (!newFileName) return;
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const filePath = path ? `${path}/${newFileName}` : newFileName;
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// Check if file already exists
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if (files.some(file => file.id === filePath)) {
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alert(`A file named "${filePath}" already exists.`);
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return;
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}
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// Determine language based on file extension
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let language = newFileType;
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const extension = newFileName.split('.').pop().toLowerCase();
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@@ -200,20 +200,20 @@ const EditorArea = ({
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} else if (['md', 'markdown'].includes(extension)) {
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language = 'markdown';
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}
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// Create new file
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const newFile = {
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id: filePath,
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language,
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content: ''
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};
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setFiles([...files, newFile]);
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setActiveTab(filePath);
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// Update file structure
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updateFileStructure(filePath, 'file', language);
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setNewFileName('');
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setIsNewFileModalOpen(false);
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};
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@@ -222,7 +222,7 @@ const EditorArea = ({
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const parts = path.split('/');
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const fileName = parts.pop();
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let current = fileStructure;
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// Navigate to the correct folder
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if (parts.length > 0) {
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for (const part of parts) {
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@@ -232,14 +232,14 @@ const EditorArea = ({
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current = current[part].children;
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}
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}
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// Add the new item to the structure
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if (type === 'file') {
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current[fileName] = { type: 'file', language, id: path };
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} else if (type === 'folder') {
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current[fileName] = { type: 'folder', children: {} };
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}
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// Update the state with the new structure
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setFileStructure({...fileStructure});
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};
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@@ -247,10 +247,10 @@ const EditorArea = ({
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const createNewFolder = (path = '') => {
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const folderName = prompt("Enter folder name:");
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if (!folderName) return;
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const folderPath = path ? `${path}/${folderName}` : folderName;
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updateFileStructure(folderPath, 'folder');
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// If the folder is inside another folder, expand the parent
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if (path) {
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setExpandedFolders({
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@@ -266,7 +266,7 @@ const EditorArea = ({
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...prev,
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[activeTab]: false
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}));
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// In a real app, you would save to the server here
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console.log(`File ${activeTab} saved!`);
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};
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@@ -281,14 +281,14 @@ const EditorArea = ({
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const openFile = (fileId) => {
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// Check if file exists in files array
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const fileExists = files.some(file => file.id === fileId);
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if (!fileExists) {
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// Determine language from file structure
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let language = 'text';
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const parts = fileId.split('/');
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const fileName = parts.pop();
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const extension = fileName.split('.').pop().toLowerCase();
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if (['jsx', 'js', 'ts', 'tsx'].includes(extension)) {
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language = 'javascript';
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} else if (['css', 'scss', 'less'].includes(extension)) {
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@@ -300,17 +300,17 @@ const EditorArea = ({
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} else if (['md', 'markdown'].includes(extension)) {
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language = 'markdown';
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}
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// Create new file entry
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const newFile = {
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id: fileId,
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language,
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content: ''
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};
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setFiles([...files, newFile]);
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}
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setActiveTab(fileId);
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};
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@@ -329,82 +329,82 @@ const EditorArea = ({
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const deleteItem = (path, type) => {
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const confirmDelete = confirm(`Are you sure you want to delete ${path}?`);
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if (!confirmDelete) return;
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if (type === 'file') {
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// Remove from files array
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setFiles(files.filter(file => file.id !== path));
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// If it was active, set a new active tab
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if (activeTab === path) {
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const newActiveTab = files.find(file => file.id !== path)?.id || '';
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setActiveTab(newActiveTab);
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}
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// Remove from unsavedChanges
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const newUnsavedChanges = { ...unsavedChanges };
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delete newUnsavedChanges[path];
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setUnsavedChanges(newUnsavedChanges);
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}
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// Remove from file structure
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const parts = path.split('/');
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const itemName = parts.pop();
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let current = fileStructure;
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let parent = null;
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// Navigate to the correct folder
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if (parts.length > 0) {
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for (const part of parts) {
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parent = current;
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current = current[part].children;
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}
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// Delete the item
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delete current[itemName];
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} else {
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// Delete top-level item
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delete fileStructure[itemName];
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}
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// Update the state
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setFileStructure({...fileStructure});
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};
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const startRenaming = (path, type) => {
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setRenamePath(path);
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const parts = path.split('/');
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const currentName = parts.pop();
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setRenameValue(currentName);
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setIsRenaming(true);
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};
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const handleRename = (e) => {
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e.preventDefault();
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if (!renameValue.trim()) return;
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const parts = renamePath.split('/');
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const oldName = parts.pop();
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const parentPath = parts.join('/');
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const newPath = parentPath ? `${parentPath}/${renameValue}` : renameValue;
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// Check if this would overwrite an existing file or folder
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const parts2 = newPath.split('/');
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const newName = parts2.pop();
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let current = fileStructure;
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// Navigate to parent folder
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for (let i = 0; i < parts2.length; i++) {
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current = current[parts2[i]].children;
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}
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if (current[newName] && renamePath !== newPath) {
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alert(`An item named "${newName}" already exists at this location.`);
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return;
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}
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// Get the object data
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const pathParts = renamePath.split('/');
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let curr = fileStructure;
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@@ -412,10 +412,10 @@ const EditorArea = ({
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curr = curr[pathParts[i]].children;
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}
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const item = curr[pathParts[pathParts.length - 1]];
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// Delete from old location
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delete curr[pathParts[pathParts.length - 1]];
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// Add to new location
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const newParts = newPath.split('/');
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curr = fileStructure;
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@@ -423,7 +423,7 @@ const EditorArea = ({
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curr = curr[newParts[i]].children;
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}
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curr[newParts[newParts.length - 1]] = item;
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// If it's a file, update the files array
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if (item.type === 'file') {
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const fileIndex = files.findIndex(file => file.id === renamePath);
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@@ -434,12 +434,12 @@ const EditorArea = ({
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id: newPath
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};
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setFiles(updatedFiles);
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// Update active tab if necessary
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if (activeTab === renamePath) {
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setActiveTab(newPath);
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}
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// Update unsavedChanges
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if (unsavedChanges[renamePath]) {
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const newUnsavedChanges = { ...unsavedChanges };
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@@ -449,7 +449,7 @@ const EditorArea = ({
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}
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}
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}
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setFileStructure({...fileStructure});
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setIsRenaming(false);
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};
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@@ -500,7 +500,7 @@ Happy coding!`;
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}
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const activeFile = files.find(file => file.id === activeTab);
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// Calculate editor area style based on sidebar visibility
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const editorAreaStyle = {
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marginLeft: sidebarVisible ? `${sidebarWidth}px` : '0px',
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@@ -510,23 +510,25 @@ Happy coding!`;
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// Modify the handleRunCode function to prompt for input first
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const handleRunCode = async () => {
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if (!activeFile) return;
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// Show the panel
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setShowPanel(true);
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if (setPanelVisible) {
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setPanelVisible(true);
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}
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// Set state to waiting for input
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setWaitingForInput(true);
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setActiveRunningFile(activeFile.id);
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// Clear previous output and add new command
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const fileExtension = activeFile.id.split('.').pop().toLowerCase();
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const language = getLanguageFromExtension(fileExtension);
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const newOutput = [
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{ type: 'command', content: `$ run ${activeFile.id}` },
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{ type: 'output', content: '------- PROGRAM EXECUTION -------' },
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{ type: 'output', content: `Language: ${language}` },
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{ type: 'output', content: 'Waiting for input (press Enter if no input is needed)...' }
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];
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setTerminalOutput(newOutput);
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@@ -535,16 +537,23 @@ Happy coding!`;
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// Add a new function to handle input submission
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const handleInputSubmit = async () => {
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if (!activeFile || !waitingForInput) return;
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// Set running state
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setIsRunning(true);
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setWaitingForInput(false);
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// Add message that we're running with the input
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setTerminalOutput(prev => [
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...prev,
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{ type: 'output', content: userInput ? `Using input: "${userInput}"` : 'Running without input...' }
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]);
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if (userInput) {
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setTerminalOutput(prev => [
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...prev,
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{ type: 'input', content: userInput }
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]);
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} else {
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setTerminalOutput(prev => [
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...prev,
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{ type: 'output', content: 'Running without input...' }
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]);
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}
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// Use API URL from environment variable
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const apiUrl = import.meta.env.VITE_API_URL || 'http://localhost:8080';
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@@ -562,36 +571,36 @@ Happy coding!`;
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input: userInput
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}),
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});
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if (!submitResponse.ok) {
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throw new Error(`Server error: ${submitResponse.status}`);
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}
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const { id } = await submitResponse.json();
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setTerminalOutput(prev => [...prev, { type: 'output', content: `Job submitted with ID: ${id}` }]);
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// Step 2: Poll for status until completed or failed
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let status = 'pending';
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while (status !== 'completed' && status !== 'failed') {
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// Add a small delay between polls
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await new Promise(resolve => setTimeout(resolve, 1000));
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const statusResponse = await fetch(`${apiUrl}/status?id=${id}`);
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if (!statusResponse.ok) {
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throw new Error(`Status check failed: ${statusResponse.status}`);
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}
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||||
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||||
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||||
const statusData = await statusResponse.json();
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status = statusData.status;
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// Update terminal with status (for any status type)
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||||
setTerminalOutput(prev => {
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// Update the last status message or add a new one
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const hasStatus = prev.some(line => line.content.includes('Status:'));
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if (hasStatus) {
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return prev.map(line =>
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line.content.includes('Status:')
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||||
? { ...line, content: `Status: ${status}` }
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return prev.map(line =>
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line.content.includes('Status:')
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? { ...line, content: `Status: ${status}` }
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||||
: line
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||||
);
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} else {
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@@ -599,36 +608,51 @@ Happy coding!`;
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}
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||||
});
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||||
}
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||||
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||||
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// Get the result for both completed and failed status
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const resultResponse = await fetch(`${apiUrl}/result?id=${id}`);
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if (!resultResponse.ok) {
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throw new Error(`Result fetch failed: ${resultResponse.status}`);
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}
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||||
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||||
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const { output } = await resultResponse.json();
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||||
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||||
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// Format and display output
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const outputLines = output.split('\n').map(line => ({
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||||
type: status === 'failed' ? 'warning' : 'output',
|
||||
content: line
|
||||
}));
|
||||
|
||||
const outputLines = [];
|
||||
|
||||
// Add a header
|
||||
outputLines.push({
|
||||
type: status === 'failed' ? 'warning' : 'output',
|
||||
content: status === 'failed'
|
||||
? '------- EXECUTION FAILED -------'
|
||||
: '------- EXECUTION RESULT -------'
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||||
});
|
||||
|
||||
// Process the output line by line
|
||||
output.split('\n').forEach(line => {
|
||||
// Check if this is an input line
|
||||
if (line.startsWith('[Input] ')) {
|
||||
outputLines.push({
|
||||
type: 'input',
|
||||
content: line.substring(8) // Remove the '[Input] ' prefix
|
||||
});
|
||||
} else {
|
||||
outputLines.push({
|
||||
type: status === 'failed' ? 'warning' : 'output',
|
||||
content: line
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
setTerminalOutput(prev => [
|
||||
...prev,
|
||||
{
|
||||
type: status === 'failed' ? 'warning' : 'output',
|
||||
content: status === 'failed'
|
||||
? '------- EXECUTION FAILED -------'
|
||||
: '------- EXECUTION RESULT -------'
|
||||
},
|
||||
...outputLines
|
||||
]);
|
||||
|
||||
|
||||
if (status === 'failed') {
|
||||
console.error('Code execution failed:', output);
|
||||
}
|
||||
|
||||
|
||||
} catch (error) {
|
||||
setTerminalOutput(prev => [...prev, { type: 'warning', content: `Error: ${error.message}` }]);
|
||||
} finally {
|
||||
@@ -636,7 +660,7 @@ Happy coding!`;
|
||||
setIsRunning(false);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// Helper function to convert file extension to language identifier for API
|
||||
const getLanguageFromExtension = (extension) => {
|
||||
const languageMap = {
|
||||
@@ -649,7 +673,7 @@ Happy coding!`;
|
||||
'ts': 'typescript',
|
||||
'tsx': 'typescript'
|
||||
};
|
||||
|
||||
|
||||
return languageMap[extension] || extension;
|
||||
};
|
||||
|
||||
@@ -665,30 +689,30 @@ Happy coding!`;
|
||||
// Add this function above the return statement
|
||||
const handleDownloadFile = () => {
|
||||
if (!activeFile) return;
|
||||
|
||||
|
||||
// Create a blob with the file content
|
||||
const blob = new Blob([activeFile.content], { type: 'text/plain' });
|
||||
|
||||
|
||||
// Create a URL for the blob
|
||||
const url = URL.createObjectURL(blob);
|
||||
|
||||
|
||||
// Create a temporary anchor element
|
||||
const a = document.createElement('a');
|
||||
a.href = url;
|
||||
|
||||
|
||||
// Get just the filename without path
|
||||
const fileName = activeFile.id.includes('/') ?
|
||||
activeFile.id.split('/').pop() :
|
||||
const fileName = activeFile.id.includes('/') ?
|
||||
activeFile.id.split('/').pop() :
|
||||
activeFile.id;
|
||||
|
||||
|
||||
// Set the download attribute with the filename
|
||||
a.download = fileName;
|
||||
|
||||
|
||||
// Append to the document, click it, and then remove it
|
||||
document.body.appendChild(a);
|
||||
a.click();
|
||||
document.body.removeChild(a);
|
||||
|
||||
|
||||
// Release the object URL
|
||||
URL.revokeObjectURL(url);
|
||||
};
|
||||
@@ -716,16 +740,16 @@ Happy coding!`;
|
||||
createNewFolder={createNewFolder}
|
||||
/>
|
||||
)}
|
||||
|
||||
|
||||
<div className="editor-area" style={editorAreaStyle}>
|
||||
<div className="editor-header">
|
||||
<div className="editor-tabs">
|
||||
{files.map((file) => {
|
||||
// Extract just the filename without path for display
|
||||
const displayName = file.id.includes('/') ?
|
||||
file.id.split('/').pop() :
|
||||
const displayName = file.id.includes('/') ?
|
||||
file.id.split('/').pop() :
|
||||
file.id;
|
||||
|
||||
|
||||
return (
|
||||
<div
|
||||
key={file.id}
|
||||
@@ -738,8 +762,8 @@ Happy coding!`;
|
||||
{displayName} {/* Show just filename, not full path */}
|
||||
{unsavedChanges[file.id] && ' •'}
|
||||
</span>
|
||||
<button
|
||||
className="tab-close"
|
||||
<button
|
||||
className="tab-close"
|
||||
onClick={(e) => handleCloseTab(e, file.id)}
|
||||
>
|
||||
<X size={12} />
|
||||
@@ -747,7 +771,7 @@ Happy coding!`;
|
||||
</div>
|
||||
);
|
||||
})}
|
||||
<button
|
||||
<button
|
||||
className="editor-tab-new"
|
||||
onClick={() => setIsNewFileModalOpen(true)}
|
||||
title="Create new file"
|
||||
@@ -755,21 +779,21 @@ Happy coding!`;
|
||||
<Plus size={14} />
|
||||
</button>
|
||||
</div>
|
||||
|
||||
|
||||
{/* Run controls */}
|
||||
<div className="editor-run-controls">
|
||||
{activeFile && (
|
||||
<>
|
||||
<button
|
||||
<button
|
||||
className="run-button"
|
||||
onClick={handleRunCode}
|
||||
disabled={isRunning}
|
||||
title="Run code"
|
||||
>
|
||||
{isRunning ? <Loader size={16} className="animate-spin" /> : <Play size={16} />}
|
||||
|
||||
|
||||
</button>
|
||||
<button
|
||||
<button
|
||||
className="terminal-toggle-button"
|
||||
onClick={togglePanel} // Use the new function
|
||||
title="Toggle terminal"
|
||||
@@ -781,8 +805,8 @@ Happy coding!`;
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="monaco-container" style={{
|
||||
height: showPanel ? `calc(100% - ${panelHeight}px - 30px)` : "100%"
|
||||
<div className="monaco-container" style={{
|
||||
height: showPanel ? `calc(100% - ${panelHeight}px - 30px)` : "100%"
|
||||
}}>
|
||||
{activeFile ? (
|
||||
<Editor
|
||||
@@ -834,7 +858,7 @@ Happy coding!`;
|
||||
document.addEventListener("mouseup", onMouseUp);
|
||||
}}
|
||||
/>
|
||||
<Panel
|
||||
<Panel
|
||||
height={panelHeight}
|
||||
terminalOutput={terminalOutput}
|
||||
isRunning={isRunning}
|
||||
@@ -851,7 +875,7 @@ Happy coding!`;
|
||||
|
||||
{/* Modify the editor-actions div to include the download button */}
|
||||
<div className="editor-actions">
|
||||
<button
|
||||
<button
|
||||
className="editor-action-button"
|
||||
onClick={handleSaveFile}
|
||||
disabled={!activeTab || !unsavedChanges[activeTab]}
|
||||
@@ -859,9 +883,9 @@ Happy coding!`;
|
||||
>
|
||||
<Save size={16} />
|
||||
</button>
|
||||
|
||||
|
||||
{/* Add download button */}
|
||||
<button
|
||||
<button
|
||||
className="editor-action-button"
|
||||
onClick={handleDownloadFile}
|
||||
disabled={!activeTab}
|
||||
@@ -905,10 +929,10 @@ Happy coding!`;
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
|
||||
{/* Context Menu */}
|
||||
{showContextMenu && (
|
||||
<div
|
||||
<div
|
||||
className="context-menu"
|
||||
style={{
|
||||
position: 'fixed',
|
||||
@@ -951,27 +975,27 @@ Happy coding!`;
|
||||
if (file) {
|
||||
// Create a blob with the file content
|
||||
const blob = new Blob([file.content], { type: 'text/plain' });
|
||||
|
||||
|
||||
// Create a URL for the blob
|
||||
const url = URL.createObjectURL(blob);
|
||||
|
||||
|
||||
// Create a temporary anchor element
|
||||
const a = document.createElement('a');
|
||||
a.href = url;
|
||||
|
||||
|
||||
// Get just the filename without path
|
||||
const fileName = file.id.includes('/') ?
|
||||
file.id.split('/').pop() :
|
||||
const fileName = file.id.includes('/') ?
|
||||
file.id.split('/').pop() :
|
||||
file.id;
|
||||
|
||||
|
||||
// Set the download attribute with the filename
|
||||
a.download = fileName;
|
||||
|
||||
|
||||
// Append to the document, click it, and then remove it
|
||||
document.body.appendChild(a);
|
||||
a.click();
|
||||
document.body.removeChild(a);
|
||||
|
||||
|
||||
// Release the object URL
|
||||
URL.revokeObjectURL(url);
|
||||
}
|
||||
@@ -1007,9 +1031,9 @@ Happy coding!`;
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
|
||||
{showContextMenu && (
|
||||
<div
|
||||
<div
|
||||
className="context-menu-overlay"
|
||||
onClick={closeContextMenu}
|
||||
style={{
|
||||
|
||||
@@ -2,7 +2,7 @@ import React from "react";
|
||||
import { useState, useEffect } from "react";
|
||||
import { X } from "lucide-react";
|
||||
|
||||
const Panel = ({
|
||||
const Panel = ({
|
||||
height,
|
||||
terminalOutput = [],
|
||||
isRunning = false,
|
||||
@@ -28,26 +28,35 @@ const Panel = ({
|
||||
// Render output from EditorArea when available
|
||||
<>
|
||||
{terminalOutput.map((line, index) => (
|
||||
<div key={index} className={`terminal-line ${line.type === 'warning' ? 'terminal-warning' : 'terminal-output'}`}>
|
||||
{line.type === 'command' ? <span className="terminal-prompt">$</span> : ''} {line.content}
|
||||
<div key={index} className={`terminal-line ${line.type === 'warning' ? 'terminal-warning' : line.type === 'input' ? 'terminal-input-line' : 'terminal-output'}`}>
|
||||
{line.type === 'command' ? <span className="terminal-prompt">$</span> : ''}
|
||||
{line.type === 'input' ? <span className="terminal-input-marker">[Input]</span> : ''}
|
||||
{line.content}
|
||||
</div>
|
||||
))}
|
||||
{waitingForInput && (
|
||||
<div className="terminal-line">
|
||||
<span className="terminal-prompt">Input:</span>
|
||||
<input
|
||||
type="text"
|
||||
className="terminal-input"
|
||||
value={userInput}
|
||||
onChange={(e) => onUserInputChange && onUserInputChange(e.target.value)}
|
||||
placeholder="Enter input for your program here..."
|
||||
onKeyDown={(e) => {
|
||||
if (e.key === 'Enter' && onInputSubmit) {
|
||||
onInputSubmit();
|
||||
}
|
||||
}}
|
||||
autoFocus
|
||||
/>
|
||||
<div className="terminal-line terminal-input-container">
|
||||
<div className="terminal-input-header">
|
||||
<span className="terminal-input-marker">Input Required:</span>
|
||||
</div>
|
||||
<div className="terminal-input-wrapper">
|
||||
<input
|
||||
type="text"
|
||||
className="terminal-input"
|
||||
value={userInput}
|
||||
onChange={(e) => onUserInputChange && onUserInputChange(e.target.value)}
|
||||
placeholder="Enter input for your program here..."
|
||||
onKeyDown={(e) => {
|
||||
if (e.key === 'Enter' && onInputSubmit) {
|
||||
onInputSubmit();
|
||||
}
|
||||
}}
|
||||
autoFocus
|
||||
/>
|
||||
</div>
|
||||
<div className="terminal-input-help">
|
||||
Press Enter to submit input
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</>
|
||||
|
||||
@@ -435,6 +435,19 @@ body {
|
||||
margin-right: 6px;
|
||||
}
|
||||
|
||||
.terminal-input-marker {
|
||||
color: #4ec9b0;
|
||||
margin-right: 8px;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.terminal-input-line {
|
||||
color: #4ec9b0;
|
||||
background-color: rgba(78, 201, 176, 0.1);
|
||||
padding: 2px 8px;
|
||||
border-radius: 3px;
|
||||
}
|
||||
|
||||
.terminal-output {
|
||||
color: #888888;
|
||||
color: #cccccc;
|
||||
@@ -925,18 +938,43 @@ body {
|
||||
}
|
||||
|
||||
.terminal-input {
|
||||
background-color: transparent;
|
||||
border: none;
|
||||
color: inherit;
|
||||
background-color: rgba(78, 201, 176, 0.1);
|
||||
border: 1px solid rgba(78, 201, 176, 0.3);
|
||||
border-radius: 3px;
|
||||
color: #4ec9b0;
|
||||
font-family: monospace;
|
||||
font-size: inherit;
|
||||
margin-left: 8px;
|
||||
outline: none;
|
||||
width: calc(100% - 60px);
|
||||
padding: 4px 8px;
|
||||
}
|
||||
|
||||
.terminal-input:focus {
|
||||
outline: none;
|
||||
border-color: rgba(78, 201, 176, 0.6);
|
||||
}
|
||||
|
||||
.terminal-input-container {
|
||||
margin: 10px 0;
|
||||
padding: 10px;
|
||||
background-color: rgba(78, 201, 176, 0.05);
|
||||
border-radius: 5px;
|
||||
border-left: 3px solid #4ec9b0;
|
||||
}
|
||||
|
||||
.terminal-input-header {
|
||||
margin-bottom: 8px;
|
||||
}
|
||||
|
||||
.terminal-input-wrapper {
|
||||
margin-bottom: 8px;
|
||||
}
|
||||
|
||||
.terminal-input-help {
|
||||
font-size: 12px;
|
||||
color: #888888;
|
||||
font-style: italic;
|
||||
}
|
||||
|
||||
.terminal-line.info {
|
||||
|
||||
137
Readme.md
137
Readme.md
@@ -1,22 +1,125 @@
|
||||
# Monaco Code Execution Engine
|
||||
Monaco is a secure, containerized code execution engine that allows you to run code in multiple programming languages through a simple REST API.
|
||||
# Monaco Online Code Compiler
|
||||
|
||||
A full-featured online code compiler with a VS Code-like interface. This project allows users to write, edit, and execute code in multiple programming languages directly in the browser.
|
||||
|
||||
## Features
|
||||
- Multi-language support: Run code in Python, Java, C, and C++
|
||||
- Secure execution: All code runs in isolated Docker containers
|
||||
- Resource limits: Memory, CPU, and file descriptor limits to prevent abuse
|
||||
- Concurrent processing: Efficient job queue for handling multiple requests
|
||||
- Simple REST API: Easy to integrate with any frontend
|
||||
|
||||
## Architecture
|
||||
Monaco consists of several components:
|
||||
- **VS Code-like Interface**: Familiar editor experience with syntax highlighting, tabs, and file explorer
|
||||
- **Multi-language Support**: Run code in Python, JavaScript, Go, Java, C, and C++
|
||||
- **Input/Output Handling**: Enter input for your programs and see the output in real-time
|
||||
- **Secure Execution**: Code runs in isolated Docker containers on the backend
|
||||
- **File Management**: Create, edit, and organize files and folders
|
||||
|
||||
- HTTP Handlers (handler/handler.go): Processes API requests
|
||||
- Execution Service (service/execution.go): Manages code execution in containers
|
||||
- Job Queue (queue/queue.go): Handles concurrent execution of code submissions
|
||||
- Submission Model (model/submission.go): Defines the data structure for code submissions
|
||||
## Project Structure
|
||||
|
||||
## Requirements
|
||||
- Go 1.22.3 or higher
|
||||
- Docker
|
||||
- Network connectivity for container image pulling
|
||||
- **Frontend**: React-based UI with Monaco Editor
|
||||
- **Backend**: Go-based code execution service with Docker integration
|
||||
- HTTP Handlers (internal/api/handlers): Processes API requests
|
||||
- Execution Service (internal/executor): Manages code execution in containers
|
||||
- Job Queue (internal/queue): Handles concurrent execution of code submissions
|
||||
- Submission Model (internal/models): Defines the data structure for code submissions
|
||||
|
||||
## Getting Started
|
||||
|
||||
### Prerequisites
|
||||
|
||||
- Node.js 18+ for the frontend
|
||||
- Go 1.22+ for the backend
|
||||
- Docker for code execution
|
||||
|
||||
### Running the Frontend
|
||||
|
||||
```bash
|
||||
cd Frontend
|
||||
npm install
|
||||
npm run dev
|
||||
```
|
||||
|
||||
The frontend will be available at http://localhost:5173
|
||||
|
||||
### Running the Backend
|
||||
|
||||
```bash
|
||||
cd backend
|
||||
go build -o monaco ./cmd/server
|
||||
./monaco
|
||||
```
|
||||
|
||||
The backend API will be available at http://localhost:8080
|
||||
|
||||
## Using the Online Compiler
|
||||
|
||||
1. **Create a File**: Click the "+" button in the editor tabs or use the file explorer
|
||||
2. **Write Code**: Use the Monaco editor to write your code
|
||||
3. **Run Code**: Click the "Play" button in the top right corner
|
||||
4. **Enter Input**: If your program requires input, enter it in the terminal panel
|
||||
5. **View Output**: See the execution results in the terminal panel
|
||||
|
||||
## Supported Languages
|
||||
|
||||
- **Python** (.py)
|
||||
- **JavaScript** (.js)
|
||||
- **Go** (.go)
|
||||
- **Java** (.java)
|
||||
- **C** (.c)
|
||||
- **C++** (.cpp)
|
||||
|
||||
## Examples
|
||||
|
||||
### Python
|
||||
|
||||
```python
|
||||
name = input("Enter your name: ")
|
||||
print(f"Hello, {name}!")
|
||||
for i in range(5):
|
||||
print(f"Count: {i}")
|
||||
```
|
||||
|
||||
### JavaScript
|
||||
|
||||
```javascript
|
||||
const readline = require('readline');
|
||||
const rl = readline.createInterface({
|
||||
input: process.stdin,
|
||||
output: process.stdout
|
||||
});
|
||||
|
||||
rl.question('Enter your name: ', (name) => {
|
||||
console.log(`Hello, ${name}!`);
|
||||
for (let i = 0; i < 5; i++) {
|
||||
console.log(`Count: ${i}`);
|
||||
}
|
||||
rl.close();
|
||||
});
|
||||
```
|
||||
|
||||
### Go
|
||||
|
||||
```go
|
||||
package main
|
||||
|
||||
import (
|
||||
"bufio"
|
||||
"fmt"
|
||||
"os"
|
||||
"strings"
|
||||
)
|
||||
|
||||
func main() {
|
||||
fmt.Print("Enter your name: ")
|
||||
reader := bufio.NewReader(os.Stdin)
|
||||
name, _ := reader.ReadString('\n')
|
||||
name = strings.TrimSpace(name)
|
||||
fmt.Printf("Hello, %s!\n", name)
|
||||
for i := 0; i < 5; i++ {
|
||||
fmt.Printf("Count: %d\n", i)
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Security Considerations
|
||||
|
||||
- All code is executed in isolated Docker containers
|
||||
- Network access is disabled
|
||||
- Memory and CPU limits are enforced
|
||||
- Execution timeouts prevent infinite loops
|
||||
@@ -2,7 +2,6 @@ package handlers
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"log"
|
||||
"net/http"
|
||||
"sync"
|
||||
"time"
|
||||
@@ -144,6 +143,7 @@ func (h *Handler) ResultHandler(w http.ResponseWriter, r *http.Request) {
|
||||
"status": submission.Status,
|
||||
"language": submission.Language,
|
||||
"output": submission.Output,
|
||||
"input": submission.Input,
|
||||
}
|
||||
|
||||
// Add error information if available
|
||||
@@ -190,6 +190,55 @@ func (h *Handler) QueueStatsHandler(w http.ResponseWriter, r *http.Request) {
|
||||
json.NewEncoder(w).Encode(response)
|
||||
}
|
||||
|
||||
// SubmitInputHandler handles interactive input submission
|
||||
func (h *Handler) SubmitInputHandler(w http.ResponseWriter, r *http.Request) {
|
||||
// Only allow POST method
|
||||
if r.Method != http.MethodPost {
|
||||
http.Error(w, "Method not allowed", http.StatusMethodNotAllowed)
|
||||
return
|
||||
}
|
||||
|
||||
// Parse the request body
|
||||
var inputRequest struct {
|
||||
ID string `json:"id"`
|
||||
Input string `json:"input"`
|
||||
}
|
||||
|
||||
if err := json.NewDecoder(r.Body).Decode(&inputRequest); err != nil {
|
||||
http.Error(w, "Invalid request body: "+err.Error(), http.StatusBadRequest)
|
||||
return
|
||||
}
|
||||
|
||||
// Validate the request
|
||||
if inputRequest.ID == "" {
|
||||
http.Error(w, "ID is required", http.StatusBadRequest)
|
||||
return
|
||||
}
|
||||
|
||||
// Get the submission from the map
|
||||
h.mu.Lock()
|
||||
submission, exists := h.submissions[inputRequest.ID]
|
||||
h.mu.Unlock()
|
||||
|
||||
if !exists {
|
||||
http.Error(w, "Submission not found", http.StatusNotFound)
|
||||
return
|
||||
}
|
||||
|
||||
// Check if the submission is waiting for input
|
||||
if submission.Status != "waiting_for_input" {
|
||||
http.Error(w, "Submission is not waiting for input", http.StatusBadRequest)
|
||||
return
|
||||
}
|
||||
|
||||
// Send the input to the execution service
|
||||
h.executionService.SubmitInput(submission, inputRequest.Input)
|
||||
|
||||
// Return success response
|
||||
w.Header().Set("Content-Type", "application/json")
|
||||
json.NewEncoder(w).Encode(map[string]string{"status": "input_submitted"})
|
||||
}
|
||||
|
||||
// HealthCheckHandler handles health check requests
|
||||
func (h *Handler) HealthCheckHandler(w http.ResponseWriter, r *http.Request) {
|
||||
// Only allow GET method
|
||||
|
||||
@@ -24,6 +24,7 @@ func SetupRoutes() http.Handler {
|
||||
mux.HandleFunc("/submit", h.SubmitHandler)
|
||||
mux.HandleFunc("/status", h.StatusHandler)
|
||||
mux.HandleFunc("/result", h.ResultHandler)
|
||||
mux.HandleFunc("/submit-input", h.SubmitInputHandler)
|
||||
mux.HandleFunc("/queue-stats", h.QueueStatsHandler)
|
||||
mux.HandleFunc("/health", h.HealthCheckHandler)
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@ import (
|
||||
"os/exec"
|
||||
"path/filepath"
|
||||
"strings"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"github.com/arnab-afk/monaco/internal/models"
|
||||
@@ -19,6 +20,9 @@ import (
|
||||
// ExecutionService manages code execution
|
||||
type ExecutionService struct {
|
||||
queue *queue.JobQueue
|
||||
mu sync.Mutex
|
||||
// Map of submission ID to input channel for interactive programs
|
||||
inputChannels map[string]chan string
|
||||
}
|
||||
|
||||
// CodeExecutionJob represents a code execution job
|
||||
@@ -30,7 +34,8 @@ type CodeExecutionJob struct {
|
||||
// NewExecutionService creates a new execution service
|
||||
func NewExecutionService() *ExecutionService {
|
||||
return &ExecutionService{
|
||||
queue: queue.NewJobQueue(5), // 5 concurrent workers
|
||||
queue: queue.NewJobQueue(5), // 5 concurrent workers
|
||||
inputChannels: make(map[string]chan string),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -601,6 +606,25 @@ func (s *ExecutionService) updateSubmissionResult(submission *models.CodeSubmiss
|
||||
submission.Output = formattedOutput + rawOutput
|
||||
}
|
||||
|
||||
// SubmitInput submits input to a running interactive program
|
||||
func (s *ExecutionService) SubmitInput(submission *models.CodeSubmission, input string) {
|
||||
s.mu.Lock()
|
||||
inputChan, exists := s.inputChannels[submission.ID]
|
||||
s.mu.Unlock()
|
||||
|
||||
if !exists {
|
||||
log.Printf("[ERROR] No input channel found for submission %s", submission.ID)
|
||||
return
|
||||
}
|
||||
|
||||
// Send the input to the channel
|
||||
inputChan <- input
|
||||
|
||||
// Update the submission status
|
||||
submission.Status = "running"
|
||||
submission.Output += "[Input] " + input + "\n"
|
||||
}
|
||||
|
||||
// GetQueueStats returns statistics about the job queue
|
||||
func (s *ExecutionService) GetQueueStats() models.QueueStats {
|
||||
return s.queue.GetStats()
|
||||
|
||||
@@ -4,16 +4,18 @@ import "time"
|
||||
|
||||
// CodeSubmission represents a code submission for execution
|
||||
type CodeSubmission struct {
|
||||
ID string `json:"id"`
|
||||
Code string `json:"code"`
|
||||
Language string `json:"language"`
|
||||
Input string `json:"input"`
|
||||
Status string `json:"status"` // "pending", "queued", "running", "completed", "failed"
|
||||
QueuedAt time.Time `json:"queuedAt,omitempty"`
|
||||
StartedAt time.Time `json:"startedAt,omitempty"`
|
||||
CompletedAt time.Time `json:"completedAt,omitempty"`
|
||||
Output string `json:"output,omitempty"`
|
||||
Error string `json:"error,omitempty"`
|
||||
ID string `json:"id"`
|
||||
Code string `json:"code"`
|
||||
Language string `json:"language"`
|
||||
Input string `json:"input"`
|
||||
Status string `json:"status"` // "pending", "queued", "running", "waiting_for_input", "completed", "failed"
|
||||
QueuedAt time.Time `json:"queuedAt,omitempty"`
|
||||
StartedAt time.Time `json:"startedAt,omitempty"`
|
||||
CompletedAt time.Time `json:"completedAt,omitempty"`
|
||||
Output string `json:"output,omitempty"`
|
||||
Error string `json:"error,omitempty"`
|
||||
IsInteractive bool `json:"isInteractive,omitempty"` // Whether the program requires interactive input
|
||||
CurrentPrompt string `json:"currentPrompt,omitempty"` // Current input prompt if waiting for input
|
||||
}
|
||||
|
||||
// ExecutionResult represents the result of code execution
|
||||
|
||||
Binary file not shown.
Reference in New Issue
Block a user