262 lines
6.1 KiB
Go
262 lines
6.1 KiB
Go
package handlers
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import (
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"fmt"
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"log"
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"net/http"
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"sync"
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"time"
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"github.com/arnab-afk/monaco/internal/executor"
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"github.com/arnab-afk/monaco/internal/models"
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"github.com/gorilla/websocket"
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)
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// WebSocketTerminal represents a terminal session over WebSocket
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type WebSocketTerminal struct {
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ID string
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Conn *websocket.Conn
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InputChan chan string
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OutputChan chan string
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Done chan struct{}
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mu sync.Mutex
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}
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var (
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// Configure the upgrader
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upgrader = websocket.Upgrader{
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ReadBufferSize: 1024,
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WriteBufferSize: 1024,
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// Allow all origins for development
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CheckOrigin: func(r *http.Request) bool { return true },
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}
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// Active terminal sessions
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terminals = make(map[string]*WebSocketTerminal)
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terminalsMu sync.Mutex
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)
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// TerminalHandler handles WebSocket connections for terminal sessions
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func (h *Handler) TerminalHandler(w http.ResponseWriter, r *http.Request) {
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// Upgrade the HTTP connection to a WebSocket connection
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conn, err := upgrader.Upgrade(w, r, nil)
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if err != nil {
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log.Printf("Failed to upgrade connection: %v", err)
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return
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}
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// Generate a unique ID for this terminal session
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terminalID := executor.GenerateUUID()
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// Create channels for communication
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inputChan := make(chan string)
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outputChan := make(chan string)
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done := make(chan struct{})
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// Create a new terminal session
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terminal := &WebSocketTerminal{
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ID: terminalID,
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Conn: conn,
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InputChan: inputChan,
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OutputChan: outputChan,
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Done: done,
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}
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// Store the terminal session
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terminalsMu.Lock()
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terminals[terminalID] = terminal
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terminalsMu.Unlock()
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// Send the terminal ID to the client
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if err := conn.WriteJSON(map[string]string{"type": "terminal_id", "id": terminalID}); err != nil {
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log.Printf("Failed to send terminal ID: %v", err)
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conn.Close()
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return
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}
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// Handle incoming messages (input from the client)
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go func() {
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defer func() {
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close(done)
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conn.Close()
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// Remove the terminal from the map
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terminalsMu.Lock()
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delete(terminals, terminalID)
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terminalsMu.Unlock()
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log.Printf("Terminal session %s closed", terminalID)
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}()
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for {
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// Read message from the WebSocket
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messageType, message, err := conn.ReadMessage()
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if err != nil {
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if websocket.IsUnexpectedCloseError(err, websocket.CloseGoingAway, websocket.CloseAbnormalClosure) {
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log.Printf("WebSocket error: %v", err)
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}
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return
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}
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// Handle different message types
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if messageType == websocket.TextMessage {
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// Parse the message
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input := string(message)
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// Send the input to the execution service
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select {
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case inputChan <- input:
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// Input sent successfully
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case <-done:
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return
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}
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}
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}
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}()
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// Handle outgoing messages (output to the client)
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go func() {
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for {
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select {
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case output := <-outputChan:
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// Send the output to the client
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err := conn.WriteMessage(websocket.TextMessage, []byte(output))
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if err != nil {
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log.Printf("Failed to write message: %v", err)
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return
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}
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case <-done:
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return
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}
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}
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}()
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// Keep the connection alive with ping/pong
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go func() {
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ticker := time.NewTicker(30 * time.Second)
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defer ticker.Stop()
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for {
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select {
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case <-ticker.C:
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if err := conn.WriteMessage(websocket.PingMessage, nil); err != nil {
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return
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}
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case <-done:
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return
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}
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}
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}()
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}
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// ExecuteCodeWebSocket executes code and streams the output over WebSocket
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func (h *Handler) ExecuteCodeWebSocket(w http.ResponseWriter, r *http.Request) {
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// Upgrade the HTTP connection to a WebSocket connection
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conn, err := upgrader.Upgrade(w, r, nil)
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if err != nil {
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log.Printf("Failed to upgrade connection: %v", err)
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return
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}
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defer conn.Close()
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// Read the initial message containing the code to execute
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_, message, err := conn.ReadMessage()
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if err != nil {
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log.Printf("Failed to read message: %v", err)
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return
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}
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// Parse the message into a code submission
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var submission models.CodeSubmission
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if err := submission.UnmarshalJSON(message); err != nil {
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log.Printf("Failed to parse submission: %v", err)
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conn.WriteJSON(map[string]string{"error": "Invalid submission format"})
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return
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}
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// Generate a unique ID for the submission
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submission.ID = executor.GenerateUUID()
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submission.Status = "pending"
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// Store the submission
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h.mu.Lock()
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h.submissions[submission.ID] = &submission
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h.mu.Unlock()
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// Create channels for communication
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inputChan := make(chan string)
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outputChan := make(chan string)
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done := make(chan struct{})
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// Set up the execution service to use these channels
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h.executionService.SetupWebSocketChannels(&submission, inputChan, outputChan)
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// Send the submission ID to the client
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if err := conn.WriteJSON(map[string]string{"type": "submission_id", "id": submission.ID}); err != nil {
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log.Printf("Failed to send submission ID: %v", err)
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return
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}
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// Execute the code in a goroutine
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go func() {
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h.executionService.ExecuteCodeWebSocket(&submission)
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close(done)
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}()
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// Handle incoming messages (input from the client)
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go func() {
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for {
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select {
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case <-done:
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return
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default:
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// Read message from the WebSocket
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_, message, err := conn.ReadMessage()
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if err != nil {
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if websocket.IsUnexpectedCloseError(err, websocket.CloseGoingAway, websocket.CloseAbnormalClosure) {
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log.Printf("WebSocket error: %v", err)
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}
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return
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}
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// Send the input to the execution service
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select {
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case inputChan <- string(message):
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// Input sent successfully
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case <-done:
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return
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}
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}
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}
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}()
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// Handle outgoing messages (output to the client)
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for {
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select {
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case output := <-outputChan:
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// Send the output to the client
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err := conn.WriteMessage(websocket.TextMessage, []byte(output))
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if err != nil {
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log.Printf("Failed to write message: %v", err)
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return
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}
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case <-done:
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// Execution completed
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return
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}
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}
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}
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// GetTerminal returns a terminal session by ID
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func GetTerminal(id string) (*WebSocketTerminal, error) {
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terminalsMu.Lock()
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defer terminalsMu.Unlock()
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terminal, exists := terminals[id]
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if !exists {
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return nil, fmt.Errorf("terminal not found: %s", id)
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}
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return terminal, nil
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}
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